Images generated by Ai diffusion models.Ai computer animationHD4.24sec A video recorded from the physical surroundings (Gallery) forms the starting point…
“Points and connections” 2024
3D computer animationHD/4K4 min. in the case of the image above, the animation is installed with the work: https://jesper-carlsen.com/2024/05/options-by-diffusion-2024/ A…
“LATENT SPACES” 2024
solo exhibition at :ProspektCopenhagen LATENT SPACES is the second part of the spring exhibitions on architecture and representation. The previous…
“Seed” 2023
computeranimationFull length4 min. 30 sec. A backwards slow walk through white galleries. The distribution of elements in the space is…
Plante
Unknown flower 2023
HD animationFull length 3min. 20 sec.(AI, stable diffusion 2,1) A flower, slowly develops through AI de-noiseing steps
“Park” 2022
HD/4K CG AnimationFull length 3min. Insecure architecture rendering
“While waiting animation (Dice)” 2022
HD/4K CGI Animation8 min. 40 sec. loop Modernist images partly randomly created via computer simulation. A mix of still image…
FIC Faroe Island Contemporary
The Faroe Island Contemporary in a is a virtual exhibition space. Works of art and exhibitions by various artists are…
“Assets for a winter garden”2021
No 1, No 2Roll-up (85 x 200cm)print on print on canvas Digital reconstructed of the plants from by Marcel Broodthaers. A winter…
“Triadisches” 2021
HD/4K CGI AnimationFull length 10min. A mix of geometric shapes, flat painting, dance theater and computer animation.Inspired by the Triadisches…
“Cliff House” 2020
The architecture from a VR start / home environment is 3d recreated from memory, and a screen capture from the same VR location is then projected on it. the light from the screen capture colors all surfaces. A mix of memory and recording
“Pinch Grip Hold” 2020
Outdoor construction, 16mmØ plastic pipe, 3D print (1x1x1m) + 3D Animation (3min. 30 sec.) Two constructions, one physically in the…
“Holdout” 2020, after Albert Renger-Patzsch
Print on Archive paperFramed 44x52cm En 3D rekonstruktion af billeder af Renger-Patzsch, billeder der i forskellig grad protrætere genemsigtige overflader.…
“Turbine” 2020
Site-specific VR-animation
for Nordkrafts Turbinegalleri, KunsthalNORD, AAlborg. DK.
“Cave” 2019
Computer Animation 9 min. 20 secdual og singel screen Animation An exploration of a photogrammetry constructed 3D model of microsoft…
“Fruits” 2018
CGI physics simulation.
3min. HD.
Algorithms typically meant for simulating destruction is here having trouble keeping things still.
“Space” 2018
Interactive VR environment An exhibition under construction with 3D models of paper block, paint tape, cover paper, paint box, moving…
“VR Roundabout” 2018
A suburban roundabout with public art as a VR environment Public access via SteamVR http://steamcommunity.com/sharedfiles/filedetails/?id=1284119443 this project was made for…
“Surface Encounters” 2017
solo exhibition at : Overgaden Institute of Contemporary Art Copenhagen What influence has digitality had on human perception – and…